Particulars - Meet Manager for Swimming
 
Below are details about particulars when seeding within Meet Manager for Swimming 6.0 (SWMM6).

1. Entries with special characters will not be seeded
EXAMPLES: *, #, !, $
2. Entries with SCR or Alt checked will not be seeded
3. Entries with EXH or Bonus checked will be seeded
a. The Bonus box indicates an extra event for a given athlete did not meet the qualifying time
i. If Seed Non-Conforming Times Last is selected in the Seeding Preferences, the bonus entries will be seeded after the regular entries
4. When the Meet Type is Division by Time Standards:
a. Flag Over-Achievers with a +: An Over-Achiever is an athlete who improves to a higher time standard, such as one entered with a B time and then swimming an A time
i. The Results Report and Award Labels showing time standards would be displayed with a + after the time standard
EXAMPLE: 1:23.45 A+
b. Flag Under-Achievers with a -: An Under-Achiever is an athlete who swims slower than his/her seed time and drops to a lower time standard, such as one entered with an A time and then swimming a B time
i. The Results Report and Award Labels showing time standards would be displayed with a - after the time standard
EXAMPLE: 1:33.45 B-

Below are additional details about shortcut keys, icons, and resizing menu windows.

Shortcut keys: A listing of various shortcut keys are found in the following locations
1. Go to SWMM > Help > Contents > Index > type Shortcut Keys
2. Go to Athlete (screen) > Help > Shortcuts
3. Go to Run (screen) > Help > Shortcuts

Icons: Definitions of various shortcut icons are found in the following location
1. Go to SWMM > Help > Contents > Getting Started Overview > Short-Cut Icons and Icons

Resize Menu Windows: Each Relay screen and Run the Meet Screen can be resized as follows:
1. Drag one of the divider bars